I’m a motion designer and editor with over 9 years of experience in the design industry, based in Kent, UK. I specialise in creating motion design systems that ensure coherence and efficiency in motion design outputs.
Whether you need assistance with 2D motion design or video editing, I’m more than happy to help you bring your ideas to life.
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Working with Harry has been a great pleasure so far. His design skills and good taste have made every project we’ve collaborated on a good experience. Harry’s real strength lies in his understanding of our needs, his quick turnaround times, and his flexibility, even when faced with tight deadlines. This has made him a reliable partner to us.
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I have worked with Harry on a wide mix of creative projects over the last 7 years. Harry is an absolute pleasure to work with – he is a good team player – he takes pride in doing a fantastic job (particularly on the animation front) and I couldn’t recommend him more highly.
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I had the pleasure of managing Harry for just over a year, he’s is a joy to work with, consistently demonstrated excellence in his field. With a plethora of motion skills and a commendable commitment to his craft, he will always go the extra mile to create engaging and innovative solutions.
Motion systems are a systematic approach to designing motion graphics and animations for a specific entity. They provide a structured framework that includes guidelines, usage rules, and templates. This framework helps organise and implement motion graphics and animations coherently.
Motion systems ensure a consistent and captivating visual identity, enhancing consistency, elevating quality, and streamlining the process of creating video content. This frees up your motion designers to focus on crafting unique graphics.
Provide clear instructions for easing and timing, which can be beneficial when working with developers. Also, include usage rules, such as different types of timing and easing rules depending on the marketing message and logo usage.
Asset Libraries include: animated icons, transitions, and motion graphics elements to streamline workflows and maintain a consistent visual style across all touchpoints.
Templates / Toolkits: robust, editable templates for editors, made for scalability and customisation.
Not to do with motion design, but I’m pretty proud of these.
For the work done for Epic adventures
For the work done for Epic adventures
Check me on LinkedIn, or if interested book me.
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